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ARMeilleure
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misc: chore: Use explicit types in ARMeilleure project
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2025-01-25 14:01:13 -06:00 |
Ryujinx
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Updated Zh_CN Simplified Chinese (#578)
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2025-01-25 21:59:20 -06:00 |
Ryujinx.Audio
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misc: chore: Use explicit types in audio projects
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2025-01-25 14:03:38 -06:00 |
Ryujinx.Audio.Backends.OpenAL
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
Ryujinx.Audio.Backends.SDL2
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misc: chore: Use explicit types in audio projects
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2025-01-25 14:03:38 -06:00 |
Ryujinx.Audio.Backends.SoundIo
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misc: chore: Use explicit types in audio projects
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2025-01-25 14:03:38 -06:00 |
Ryujinx.BuildValidationTasks
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misc: prefix ValidationTask with I, it's an interface
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2024-12-30 20:57:18 -06:00 |
Ryujinx.Common
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misc: chore: Use explicit types in Tests projects
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2025-01-25 14:15:47 -06:00 |
Ryujinx.Cpu
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misc: chore: Use explicit types in CPU project
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2025-01-25 14:04:43 -06:00 |
Ryujinx.Graphics.Device
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misc: chore: Use explicit types in GPU, Device, and Host1x projects
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2025-01-25 14:05:44 -06:00 |
Ryujinx.Graphics.GAL
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misc: chore: Use explicit types in GAL
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2025-01-25 14:14:40 -06:00 |
Ryujinx.Graphics.Gpu
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misc: chore: Use explicit types in GPU, Device, and Host1x projects
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2025-01-25 14:05:44 -06:00 |
Ryujinx.Graphics.Host1x
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
Ryujinx.Graphics.Metal
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
Ryujinx.Graphics.Metal.SharpMetalExtensions
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misc: Use selector fields
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2024-12-27 21:31:46 -06:00 |
Ryujinx.Graphics.Nvdec
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misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts)
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2025-01-25 14:07:20 -06:00 |
Ryujinx.Graphics.Nvdec.FFmpeg
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misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts)
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2025-01-25 14:07:20 -06:00 |
Ryujinx.Graphics.Nvdec.Vp9
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misc: this is C# XMLdocs not Javadocs
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2024-12-28 22:08:37 -06:00 |
Ryujinx.Graphics.OpenGL
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misc: chore: Use explicit types in OpenGL project
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2025-01-25 14:12:37 -06:00 |
Ryujinx.Graphics.Shader
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misc: chore: Use explicit types in Shader project
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2025-01-25 14:07:59 -06:00 |
Ryujinx.Graphics.Texture
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misc: chore: Use explicit types in Texture & Vic
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2025-01-25 14:08:35 -06:00 |
Ryujinx.Graphics.Vic
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misc: chore: Use explicit types in Texture & Vic
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2025-01-25 14:08:35 -06:00 |
Ryujinx.Graphics.Video
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
Ryujinx.Graphics.Vulkan
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misc: chore: Use explicit types in Vulkan project
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2025-01-25 14:12:17 -06:00 |
Ryujinx.HLE
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misc: chore: Use explicit types in HLE project
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2025-01-25 14:13:18 -06:00 |
Ryujinx.HLE.Generators
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misc: chore: Use explicit types in Generator projects
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2025-01-25 14:11:46 -06:00 |
Ryujinx.Horizon
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misc: chore: Use explicit types in Horizon project
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2025-01-25 14:14:13 -06:00 |
Ryujinx.Horizon.Common
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
Ryujinx.Horizon.Generators
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misc: chore: Use explicit types in Generator projects
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2025-01-25 14:11:46 -06:00 |
Ryujinx.Horizon.Kernel.Generators
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misc: chore: Use explicit types in Generator projects
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2025-01-25 14:11:46 -06:00 |
Ryujinx.Input
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misc: chore: Use explicit types in input projects
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2025-01-25 14:09:05 -06:00 |
Ryujinx.Input.SDL2
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misc: chore: Use explicit types in input projects
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2025-01-25 14:09:05 -06:00 |
Ryujinx.Memory
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misc: chore: Use explicit types in Memory project
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2025-01-25 14:09:36 -06:00 |
Ryujinx.SDL2.Common
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misc: chore: move Rainbow updating to a separate task started/stopped as needed
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2025-01-24 23:06:59 -06:00 |
Ryujinx.ShaderTools
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
Ryujinx.Tests
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misc: chore: Use explicit types in Tests projects
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2025-01-25 14:15:47 -06:00 |
Ryujinx.Tests.Memory
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
Ryujinx.Tests.Unicorn
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
Ryujinx.UI.LocaleGenerator
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misc: chore: Use explicit types in Generator projects
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2025-01-25 14:11:46 -06:00 |
Spv.Generator
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misc: chore: Use explicit types in Generator projects
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2025-01-25 14:11:46 -06:00 |