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misc: chore: Use collection expressions in Audio project
This commit is contained in:
parent
3e12865f51
commit
3c2f283ec7
11 changed files with 109 additions and 91 deletions
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@ -31,19 +31,19 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
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private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
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private static readonly long[] _defaultSurroundToStereoCoefficients = new long[4]
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{
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private static readonly long[] _defaultSurroundToStereoCoefficients =
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[
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RawQ15One,
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Minus3dBInQ15,
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Minus12dBInQ15,
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Minus3dBInQ15,
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};
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Minus3dBInQ15
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];
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private static readonly long[] _defaultStereoToMonoCoefficients = new long[2]
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{
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private static readonly long[] _defaultStereoToMonoCoefficients =
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[
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Minus6dBInQ15,
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Minus6dBInQ15,
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};
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Minus6dBInQ15
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];
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private const int SurroundChannelCount = 6;
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private const int StereoChannelCount = 2;
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@ -164,12 +164,12 @@ namespace Ryujinx.Audio
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/// <summary>
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/// The default coefficients used for standard 5.1 surround to stereo downmixing.
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/// </summary>
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public static readonly float[] DefaultSurroundToStereoCoefficients = new float[4]
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{
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public static readonly float[] DefaultSurroundToStereoCoefficients =
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[
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1.0f,
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0.707f,
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0.251f,
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0.707f,
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};
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0.707f
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];
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}
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}
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@ -173,7 +173,7 @@ namespace Ryujinx.Audio.Input
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// TODO: Detect if the driver supports audio input
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}
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return new[] { Constants.DefaultDeviceInputName };
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return [Constants.DefaultDeviceInputName];
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}
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/// <summary>
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@ -167,7 +167,7 @@ namespace Ryujinx.Audio.Output
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/// <returns>The list of all audio outputs name</returns>
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public string[] ListAudioOuts()
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{
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return new[] { Constants.DefaultDeviceOutputName };
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return [Constants.DefaultDeviceOutputName];
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}
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/// <summary>
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@ -10,14 +10,14 @@ namespace Ryujinx.Audio.Renderer.Device
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/// <summary>
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/// All the defined virtual devices.
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/// </summary>
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public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
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{
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public static readonly VirtualDevice[] Devices =
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[
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new("AudioStereoJackOutput", 2, true),
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new("AudioBuiltInSpeakerOutput", 2, false),
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new("AudioTvOutput", 6, false),
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new("AudioUsbDeviceOutput", 2, true),
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new("AudioExternalOutput", 6, true),
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};
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new("AudioExternalOutput", 6, true)
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];
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/// <summary>
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/// The name of the <see cref="VirtualDevice"/>.
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@ -46,7 +46,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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SampleRate = sampleRate;
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BufferCount = mixBufferCount + voiceChannelCountMax;
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Buffers = mixBuffer;
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Commands = new List<ICommand>();
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Commands = [];
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MemoryManager = memoryManager;
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_buffersEntryCount = Buffers.Length;
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@ -9,21 +9,29 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class Reverb3dCommand : ICommand
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{
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private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
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private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
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private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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];
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private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
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];
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private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0];
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private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
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private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
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private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1
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];
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private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
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];
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private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [0, 1];
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private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
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private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3
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];
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private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
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];
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private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
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private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
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private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
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private static readonly int[] _outputEarlyIndicesTableSurround = [4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5
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];
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private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19
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];
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private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
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public bool Enabled { get; set; }
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@ -9,25 +9,27 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class ReverbCommand : ICommand
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{
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private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
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private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
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private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
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private static readonly int[] _outputIndicesTableMono = [0, 0, 0, 0];
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private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0, 1, 2, 3];
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private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
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private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
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private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 1, 1, 0, 1, 0, 0, 1, 1];
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private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
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private static readonly int[] _outputIndicesTableStereo = [0, 0, 1, 1];
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private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [2, 0, 3, 1];
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private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 1, 1, 0, 1, 2, 2, 3, 3];
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private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
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private static readonly int[] _outputIndicesTableQuadraphonic = [0, 1, 2, 3];
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private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
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private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
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private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
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private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
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private static readonly int[] _outputEarlyIndicesTableSurround = [0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5
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];
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private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9
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];
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private static readonly int[] _outputIndicesTableSurround = [0, 1, 2, 3, 4, 5];
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private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
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public bool Enabled { get; set; }
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@ -10,7 +10,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
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public static class ResamplerHelper
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{
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#region "Default Quality Lookup Tables"
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private static readonly short[] _normalCurveLut0 = {
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private static readonly short[] _normalCurveLut0 =
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[
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6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
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6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
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5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
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@ -42,10 +43,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
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109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
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77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
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48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
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22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600,
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};
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22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
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];
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private static readonly short[] _normalCurveLut1 = {
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private static readonly short[] _normalCurveLut1 =
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[
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-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
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-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
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-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
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@ -77,10 +79,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
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-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
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-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
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-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
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-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68,
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};
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-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
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];
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private static readonly short[] _normalCurveLut2 = {
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private static readonly short[] _normalCurveLut2 =
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[
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3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
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2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
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2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
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@ -112,12 +115,13 @@ namespace Ryujinx.Audio.Renderer.Dsp
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-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
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-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
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-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
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-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195,
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};
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-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
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];
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#endregion
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#region "High Quality Lookup Tables"
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private static readonly short[] _highCurveLut0 = {
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private static readonly short[] _highCurveLut0 =
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[
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-582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1,
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-565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2,
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-549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3,
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@ -181,10 +185,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
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-5, -646, 244, 9480, 16354, 8093, -225, -525, -4, -638, 208, 9387, 16362, 8185, -198, -533,
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-3, -630, 173, 9295, 16369, 8277, -170, -541, -2, -622, 139, 9203, 16375, 8370, -142, -549,
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-2, -614, 105, 9110, 16379, 8462, -113, -557, -1, -606, 72, 9018, 16383, 8555, -84, -565,
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-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582,
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||||
};
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-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582
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];
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private static readonly short[] _highCurveLut1 = {
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private static readonly short[] _highCurveLut1 =
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[
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-12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1,
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||||
-40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3,
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-66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6,
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@ -248,10 +253,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
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-9, 113, -486, 1715, 32564, -1514, 447, -101, -8, 96, -415, 1469, 32615, -1331, 394, -90,
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-6, 79, -346, 1226, 32658, -1143, 340, -78, -5, 63, -277, 989, 32694, -950, 284, -66,
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-3, 47, -210, 755, 32723, -753, 226, -53, -2, 32, -144, 526, 32745, -552, 168, -40,
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-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12,
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};
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-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12
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];
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private static readonly short[] _highCurveLut2 = {
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private static readonly short[] _highCurveLut2 =
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[
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418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1,
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421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3,
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423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5,
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|
@ -315,8 +321,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
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7, 395, -2721, 7591, 24523, 4893, -2343, 423, 6, 399, -2701, 7403, 24546, 5064, -2373, 423,
|
||||
5, 403, -2680, 7216, 24565, 5236, -2402, 423, 4, 406, -2658, 7030, 24582, 5410, -2430, 423,
|
||||
3, 409, -2635, 6846, 24595, 5585, -2458, 422, 2, 412, -2612, 6662, 24605, 5761, -2485, 421,
|
||||
1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418,
|
||||
};
|
||||
1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418
|
||||
];
|
||||
#endregion
|
||||
|
||||
private static readonly float[] _normalCurveLut0F;
|
||||
|
|
|
@ -6,12 +6,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
{
|
||||
public struct Reverb3dState
|
||||
{
|
||||
private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
|
||||
private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
|
||||
private readonly float[] _decayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
|
||||
private readonly float[] _decayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
|
||||
private readonly float[] _earlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
|
||||
public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f };
|
||||
private readonly float[] _fdnDelayMinTimes = [5.0f, 6.0f, 13.0f, 14.0f];
|
||||
private readonly float[] _fdnDelayMaxTimes = [45.704f, 82.782f, 149.94f, 271.58f];
|
||||
private readonly float[] _decayDelayMaxTimes1 = [17.0f, 13.0f, 9.0f, 7.0f];
|
||||
private readonly float[] _decayDelayMaxTimes2 = [19.0f, 11.0f, 10.0f, 6.0f];
|
||||
private readonly float[] _earlyDelayTimes = [0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f
|
||||
];
|
||||
public readonly float[] EarlyGain = [0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f
|
||||
];
|
||||
|
||||
public IDelayLine[] FdnDelayLines { get; }
|
||||
public DecayDelay[] DecayDelays1 { get; }
|
||||
|
|
|
@ -7,8 +7,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
{
|
||||
public struct ReverbState
|
||||
{
|
||||
private static readonly float[] _fdnDelayTimes = new float[20]
|
||||
{
|
||||
private static readonly float[] _fdnDelayTimes =
|
||||
[
|
||||
// Room
|
||||
53.953247f, 79.192566f, 116.238770f, 130.615295f,
|
||||
// Hall
|
||||
|
@ -18,11 +18,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
// Cathedral
|
||||
47.03f, 71f, 103f, 170f,
|
||||
// Max delay (Hall is the one with the highest values so identical to Hall)
|
||||
53.953247f, 79.192566f, 116.238770f, 170.615295f,
|
||||
};
|
||||
53.953247f, 79.192566f, 116.238770f, 170.615295f
|
||||
];
|
||||
|
||||
private static readonly float[] _decayDelayTimes = new float[20]
|
||||
{
|
||||
private static readonly float[] _decayDelayTimes =
|
||||
[
|
||||
// Room
|
||||
7f, 9f, 13f, 17f,
|
||||
// Hall
|
||||
|
@ -32,11 +32,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
// Cathedral
|
||||
7f, 7f, 13f, 9f,
|
||||
// Max delay (Hall is the one with the highest values so identical to Hall)
|
||||
7f, 9f, 13f, 17f,
|
||||
};
|
||||
7f, 9f, 13f, 17f
|
||||
];
|
||||
|
||||
private static readonly float[] _earlyDelayTimes = new float[50]
|
||||
{
|
||||
private static readonly float[] _earlyDelayTimes =
|
||||
[
|
||||
// Room
|
||||
0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f,
|
||||
// Chamber
|
||||
|
@ -46,11 +46,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
// Cathedral
|
||||
33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f,
|
||||
// Disabled
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
||||
};
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f
|
||||
];
|
||||
|
||||
private static readonly float[] _earlyGainBase = new float[50]
|
||||
{
|
||||
private static readonly float[] _earlyGainBase =
|
||||
[
|
||||
// Room
|
||||
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
|
||||
// Chamber
|
||||
|
@ -60,11 +60,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
// Cathedral
|
||||
0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f,
|
||||
// Disabled
|
||||
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
||||
};
|
||||
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f
|
||||
];
|
||||
|
||||
private static readonly float[] _preDelayTimes = new float[5]
|
||||
{
|
||||
private static readonly float[] _preDelayTimes =
|
||||
[
|
||||
// Room
|
||||
12.5f,
|
||||
// Chamber
|
||||
|
@ -74,8 +74,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
|||
// Cathedral
|
||||
50.0f,
|
||||
// Disabled
|
||||
0.0f,
|
||||
};
|
||||
0.0f
|
||||
];
|
||||
|
||||
public DelayLine[] FdnDelayLines { get; }
|
||||
public DecayDelay[] DecayDelays { get; }
|
||||
|
|
Loading…
Add table
Reference in a new issue