diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
index 7a5ea0deb..32a85cd76 100644
--- a/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
+++ b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
@@ -31,19 +31,19 @@ namespace Ryujinx.Audio.Backends.CompatLayer
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
- private static readonly long[] _defaultSurroundToStereoCoefficients = new long[4]
- {
+ private static readonly long[] _defaultSurroundToStereoCoefficients =
+ [
RawQ15One,
Minus3dBInQ15,
Minus12dBInQ15,
- Minus3dBInQ15,
- };
+ Minus3dBInQ15
+ ];
- private static readonly long[] _defaultStereoToMonoCoefficients = new long[2]
- {
+ private static readonly long[] _defaultStereoToMonoCoefficients =
+ [
Minus6dBInQ15,
- Minus6dBInQ15,
- };
+ Minus6dBInQ15
+ ];
private const int SurroundChannelCount = 6;
private const int StereoChannelCount = 2;
diff --git a/src/Ryujinx.Audio/Constants.cs b/src/Ryujinx.Audio/Constants.cs
index eb5b39013..a2d2c7156 100644
--- a/src/Ryujinx.Audio/Constants.cs
+++ b/src/Ryujinx.Audio/Constants.cs
@@ -164,12 +164,12 @@ namespace Ryujinx.Audio
///
/// The default coefficients used for standard 5.1 surround to stereo downmixing.
///
- public static readonly float[] DefaultSurroundToStereoCoefficients = new float[4]
- {
+ public static readonly float[] DefaultSurroundToStereoCoefficients =
+ [
1.0f,
0.707f,
0.251f,
- 0.707f,
- };
+ 0.707f
+ ];
}
}
diff --git a/src/Ryujinx.Audio/Input/AudioInputManager.cs b/src/Ryujinx.Audio/Input/AudioInputManager.cs
index ffc3e6da2..5defef0f7 100644
--- a/src/Ryujinx.Audio/Input/AudioInputManager.cs
+++ b/src/Ryujinx.Audio/Input/AudioInputManager.cs
@@ -173,7 +173,7 @@ namespace Ryujinx.Audio.Input
// TODO: Detect if the driver supports audio input
}
- return new[] { Constants.DefaultDeviceInputName };
+ return [Constants.DefaultDeviceInputName];
}
///
diff --git a/src/Ryujinx.Audio/Output/AudioOutputManager.cs b/src/Ryujinx.Audio/Output/AudioOutputManager.cs
index 13e169a24..556088bc2 100644
--- a/src/Ryujinx.Audio/Output/AudioOutputManager.cs
+++ b/src/Ryujinx.Audio/Output/AudioOutputManager.cs
@@ -167,7 +167,7 @@ namespace Ryujinx.Audio.Output
/// The list of all audio outputs name
public string[] ListAudioOuts()
{
- return new[] { Constants.DefaultDeviceOutputName };
+ return [Constants.DefaultDeviceOutputName];
}
///
diff --git a/src/Ryujinx.Audio/Renderer/Device/VirtualDevice.cs b/src/Ryujinx.Audio/Renderer/Device/VirtualDevice.cs
index 91956fda6..439be6bd8 100644
--- a/src/Ryujinx.Audio/Renderer/Device/VirtualDevice.cs
+++ b/src/Ryujinx.Audio/Renderer/Device/VirtualDevice.cs
@@ -10,14 +10,14 @@ namespace Ryujinx.Audio.Renderer.Device
///
/// All the defined virtual devices.
///
- public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
- {
+ public static readonly VirtualDevice[] Devices =
+ [
new("AudioStereoJackOutput", 2, true),
new("AudioBuiltInSpeakerOutput", 2, false),
new("AudioTvOutput", 6, false),
new("AudioUsbDeviceOutput", 2, true),
- new("AudioExternalOutput", 6, true),
- };
+ new("AudioExternalOutput", 6, true)
+ ];
///
/// The name of the .
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/CommandList.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/CommandList.cs
index ba19330b6..185d169f0 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/Command/CommandList.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/CommandList.cs
@@ -46,7 +46,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
SampleRate = sampleRate;
BufferCount = mixBufferCount + voiceChannelCountMax;
Buffers = mixBuffer;
- Commands = new List();
+ Commands = [];
MemoryManager = memoryManager;
_buffersEntryCount = Buffers.Length;
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/Reverb3dCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/Reverb3dCommand.cs
index 58023ac9d..5a65c650d 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/Command/Reverb3dCommand.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/Reverb3dCommand.cs
@@ -9,21 +9,29 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class Reverb3dCommand : ICommand
{
- private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
- private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
+ private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ ];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
+ ];
+ private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0];
- private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
- private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
+ private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1
+ ];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
+ ];
+ private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [0, 1];
- private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
- private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
+ private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3
+ ];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
+ ];
+ private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
- private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
- private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
+ private static readonly int[] _outputEarlyIndicesTableSurround = [4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5
+ ];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19
+ ];
+ private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
public bool Enabled { get; set; }
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/ReverbCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/ReverbCommand.cs
index 204570cec..c3d746994 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/Command/ReverbCommand.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/ReverbCommand.cs
@@ -9,25 +9,27 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class ReverbCommand : ICommand
{
- private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
- private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
- private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
+ private static readonly int[] _outputEarlyIndicesTableMono = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableMono = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
+ private static readonly int[] _outputIndicesTableMono = [0, 0, 0, 0];
+ private static readonly int[] _targetOutputFeedbackIndicesTableMono = [0, 1, 2, 3];
- private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
- private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
- private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
+ private static readonly int[] _outputEarlyIndicesTableStereo = [0, 0, 1, 1, 0, 1, 0, 0, 1, 1];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
+ private static readonly int[] _outputIndicesTableStereo = [0, 0, 1, 1];
+ private static readonly int[] _targetOutputFeedbackIndicesTableStereo = [2, 0, 3, 1];
- private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
- private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
- private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
+ private static readonly int[] _outputEarlyIndicesTableQuadraphonic = [0, 0, 1, 1, 0, 1, 2, 2, 3, 3];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
+ private static readonly int[] _outputIndicesTableQuadraphonic = [0, 1, 2, 3];
+ private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = [0, 1, 2, 3];
- private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
- private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
- private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
- private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
+ private static readonly int[] _outputEarlyIndicesTableSurround = [0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5
+ ];
+ private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = [0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9
+ ];
+ private static readonly int[] _outputIndicesTableSurround = [0, 1, 2, 3, 4, 5];
+ private static readonly int[] _targetOutputFeedbackIndicesTableSurround = [0, 1, 2, 3, -1, 3];
public bool Enabled { get; set; }
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/ResamplerHelper.cs b/src/Ryujinx.Audio/Renderer/Dsp/ResamplerHelper.cs
index e44e9f41e..16048d7ff 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/ResamplerHelper.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/ResamplerHelper.cs
@@ -10,7 +10,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
public static class ResamplerHelper
{
#region "Default Quality Lookup Tables"
- private static readonly short[] _normalCurveLut0 = {
+ private static readonly short[] _normalCurveLut0 =
+ [
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
@@ -42,10 +43,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
- 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600,
- };
+ 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
+ ];
- private static readonly short[] _normalCurveLut1 = {
+ private static readonly short[] _normalCurveLut1 =
+ [
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
@@ -77,10 +79,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
- -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68,
- };
+ -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
+ ];
- private static readonly short[] _normalCurveLut2 = {
+ private static readonly short[] _normalCurveLut2 =
+ [
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
@@ -112,12 +115,13 @@ namespace Ryujinx.Audio.Renderer.Dsp
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
- -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195,
- };
+ -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
+ ];
#endregion
#region "High Quality Lookup Tables"
- private static readonly short[] _highCurveLut0 = {
+ private static readonly short[] _highCurveLut0 =
+ [
-582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1,
-565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2,
-549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3,
@@ -181,10 +185,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-5, -646, 244, 9480, 16354, 8093, -225, -525, -4, -638, 208, 9387, 16362, 8185, -198, -533,
-3, -630, 173, 9295, 16369, 8277, -170, -541, -2, -622, 139, 9203, 16375, 8370, -142, -549,
-2, -614, 105, 9110, 16379, 8462, -113, -557, -1, -606, 72, 9018, 16383, 8555, -84, -565,
- -1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582,
- };
+ -1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582
+ ];
- private static readonly short[] _highCurveLut1 = {
+ private static readonly short[] _highCurveLut1 =
+ [
-12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1,
-40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3,
-66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6,
@@ -248,10 +253,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
-9, 113, -486, 1715, 32564, -1514, 447, -101, -8, 96, -415, 1469, 32615, -1331, 394, -90,
-6, 79, -346, 1226, 32658, -1143, 340, -78, -5, 63, -277, 989, 32694, -950, 284, -66,
-3, 47, -210, 755, 32723, -753, 226, -53, -2, 32, -144, 526, 32745, -552, 168, -40,
- -1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12,
- };
+ -1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12
+ ];
- private static readonly short[] _highCurveLut2 = {
+ private static readonly short[] _highCurveLut2 =
+ [
418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1,
421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3,
423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5,
@@ -315,8 +321,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
7, 395, -2721, 7591, 24523, 4893, -2343, 423, 6, 399, -2701, 7403, 24546, 5064, -2373, 423,
5, 403, -2680, 7216, 24565, 5236, -2402, 423, 4, 406, -2658, 7030, 24582, 5410, -2430, 423,
3, 409, -2635, 6846, 24595, 5585, -2458, 422, 2, 412, -2612, 6662, 24605, 5761, -2485, 421,
- 1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418,
- };
+ 1, 415, -2588, 6479, 24611, 5939, -2512, 420, 0, 417, -2563, 6298, 24615, 6118, -2538, 418
+ ];
#endregion
private static readonly float[] _normalCurveLut0F;
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/State/Reverb3dState.cs b/src/Ryujinx.Audio/Renderer/Dsp/State/Reverb3dState.cs
index e83e0d5fc..c7e9b8984 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/State/Reverb3dState.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/State/Reverb3dState.cs
@@ -6,12 +6,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{
public struct Reverb3dState
{
- private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
- private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
- private readonly float[] _decayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
- private readonly float[] _decayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
- private readonly float[] _earlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
- public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f };
+ private readonly float[] _fdnDelayMinTimes = [5.0f, 6.0f, 13.0f, 14.0f];
+ private readonly float[] _fdnDelayMaxTimes = [45.704f, 82.782f, 149.94f, 271.58f];
+ private readonly float[] _decayDelayMaxTimes1 = [17.0f, 13.0f, 9.0f, 7.0f];
+ private readonly float[] _decayDelayMaxTimes2 = [19.0f, 11.0f, 10.0f, 6.0f];
+ private readonly float[] _earlyDelayTimes = [0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f
+ ];
+ public readonly float[] EarlyGain = [0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f
+ ];
public IDelayLine[] FdnDelayLines { get; }
public DecayDelay[] DecayDelays1 { get; }
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs b/src/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
index f1927b718..db935a325 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
@@ -7,8 +7,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{
public struct ReverbState
{
- private static readonly float[] _fdnDelayTimes = new float[20]
- {
+ private static readonly float[] _fdnDelayTimes =
+ [
// Room
53.953247f, 79.192566f, 116.238770f, 130.615295f,
// Hall
@@ -18,11 +18,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
47.03f, 71f, 103f, 170f,
// Max delay (Hall is the one with the highest values so identical to Hall)
- 53.953247f, 79.192566f, 116.238770f, 170.615295f,
- };
+ 53.953247f, 79.192566f, 116.238770f, 170.615295f
+ ];
- private static readonly float[] _decayDelayTimes = new float[20]
- {
+ private static readonly float[] _decayDelayTimes =
+ [
// Room
7f, 9f, 13f, 17f,
// Hall
@@ -32,11 +32,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
7f, 7f, 13f, 9f,
// Max delay (Hall is the one with the highest values so identical to Hall)
- 7f, 9f, 13f, 17f,
- };
+ 7f, 9f, 13f, 17f
+ ];
- private static readonly float[] _earlyDelayTimes = new float[50]
- {
+ private static readonly float[] _earlyDelayTimes =
+ [
// Room
0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f,
// Chamber
@@ -46,11 +46,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f,
// Disabled
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
- };
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f
+ ];
- private static readonly float[] _earlyGainBase = new float[50]
- {
+ private static readonly float[] _earlyGainBase =
+ [
// Room
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
// Chamber
@@ -60,11 +60,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f,
// Disabled
- 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
- };
+ 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f
+ ];
- private static readonly float[] _preDelayTimes = new float[5]
- {
+ private static readonly float[] _preDelayTimes =
+ [
// Room
12.5f,
// Chamber
@@ -74,8 +74,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral
50.0f,
// Disabled
- 0.0f,
- };
+ 0.0f
+ ];
public DelayLine[] FdnDelayLines { get; }
public DecayDelay[] DecayDelays { get; }