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The implementation of the TimezoneRule isn't matching hardware but doesn't need to be accurate (games are only passing the value) |
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.. | ||
Gpu | ||
Hid | ||
Loaders | ||
Logging | ||
OsHle | ||
Settings | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
Switch.cs | ||
VirtualFileSystem.cs |