misc: chore: Fix object creation in Memory project

This commit is contained in:
Evan Husted 2025-01-26 15:20:28 -06:00
parent 56d373a011
commit ae92fbf539
3 changed files with 3 additions and 4 deletions

View file

@ -234,8 +234,7 @@ namespace Ryujinx.Memory
protected unsafe override Memory<byte> GetPhysicalAddressMemory(nuint pa, int size)
=> new NativeMemoryManager<byte>((byte*)pa, size).Memory;
protected override unsafe Span<byte> GetPhysicalAddressSpan(nuint pa, int size)
=> new Span<byte>((void*)pa, size);
protected override unsafe Span<byte> GetPhysicalAddressSpan(nuint pa, int size) => new((void*)pa, size);
protected override nuint TranslateVirtualAddressChecked(ulong va)
=> GetHostAddress(va);

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Memory
public BytesReadOnlySequenceSegment Append(Memory<byte> memory)
{
BytesReadOnlySequenceSegment nextSegment = new BytesReadOnlySequenceSegment(memory)
BytesReadOnlySequenceSegment nextSegment = new(memory)
{
RunningIndex = RunningIndex + Memory.Length
};

View file

@ -173,7 +173,7 @@ namespace Ryujinx.Memory.Range
private List<T> GetList()
{
List<RangeNode<ulong, T>> items = _items.AsList();
List<T> result = new List<T>();
List<T> result = new();
foreach (RangeNode<ulong, T> item in items)
{