diff --git a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs index acd1582ec..2d04073d7 100644 --- a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs +++ b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs @@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2 SDL2Driver.Instance.Initialize(); - int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0); + int res = SDL_GetDefaultAudioInfo(nint.Zero, out SDL_AudioSpec spec, 0); if (res != 0) { diff --git a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs index b1823a074..072e49d8c 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs @@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native get => Marshal.PtrToStringAnsi(GetOutContext().Name); set { - var context = GetOutContext(); + SoundIoOutStream context = GetOutContext(); if (_nameStored != nint.Zero && context.Name == _nameStored) { @@ -129,8 +129,8 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native unsafe { - var frameCountPtr = &nativeFrameCount; - var arenasPtr = &arenas; + int* frameCountPtr = &nativeFrameCount; + IntPtr* arenasPtr = &arenas; CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr)); frameCount = *frameCountPtr; diff --git a/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs b/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs index bc2313ccf..008a067f1 100644 --- a/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs +++ b/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs @@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Renderer.Utils private void UpdateHeader() { - var writer = new BinaryWriter(_stream); + BinaryWriter writer = new(_stream); long currentPos = writer.Seek(0, SeekOrigin.Current);