Update SDL2GamepadDriver.cs

Move the section after the check for empty guid (dumb me)
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Ben. S. 2025-03-05 14:41:52 +01:00 committed by GitHub
parent 067801cf4e
commit 96f1048748
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@ -50,9 +50,6 @@ namespace Ryujinx.Input.SDL2
{
Guid guid = SDL_JoystickGetDeviceGUID(joystickIndex);
// Remove the first 4 char of the guid (CRC part) to make it stable
string guidString = "0000" + guid.ToString().Substring(4);
// Add a unique identifier to the start of the GUID in case of duplicates.
if (guid == Guid.Empty)
@ -60,6 +57,9 @@ namespace Ryujinx.Input.SDL2
return null;
}
// Remove the first 4 char of the guid (CRC part) to make it stable
string guidString = "0000" + guid.ToString().Substring(4);
string id;
lock (_lock)