Add tooltips to game status (#625)

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FluffyOMC 2025-02-05 01:42:20 -05:00 committed by GitHub
parent 3ecc7819cc
commit 479b38f035
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GPG key ID: B5690EEEBB952194
6 changed files with 158 additions and 5 deletions

View file

@ -23497,6 +23497,131 @@
"zh_TW": "無法啟動"
}
},
{
"ID": "CompatibilityListPlayableTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and plays without any crashes or GPU bugs of any kind, and at a speed fast enough to reasonably enjoy on an average PC.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListIngameTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and goes in-game but suffers from one or more of the following: crashes, deadlocks, GPU bugs, distractingly bad audio, or is simply too slow. Game still might able to be played all the way through, but not as the game is intended to play.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListMenusTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots and goes past the title screen but does not make it into main gameplay.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListBootsTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Boots but does not make it past the title screen.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListNothingTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Does not boot or shows no signs of activity.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ExtractAocListHeader",
"Translations": {

View file

@ -41,13 +41,12 @@
HorizontalAlignment="Left"
Orientation="Vertical"
Spacing="5">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Horizontal" IsVisible="{Binding AppData.HasPlayabilityInfo}">
<TextBlock Padding="0, 0, 5, 0" Text="{ext:Locale GameListHeaderCompatibilityStatus}" />
<Button
Click="PlayabilityStatus_OnClick"
HorizontalContentAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding AppData.HasPlayabilityInfo}"
Background="{DynamicResource AppListBackgroundColor}"
Padding="0">
<TextBlock
@ -55,6 +54,7 @@
Tag="{Binding AppData.IdString}"
Text="{Binding AppData.LocalizedStatus}"
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
TextAlignment="Start"
TextWrapping="Wrap" />
<Button.Styles>

View file

@ -93,7 +93,8 @@
IsVisible="{Binding HasPlayabilityInfo}"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0" >
Padding="0"
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
<TextBlock
Margin="1.5"
Tag="{Binding IdString}"

View file

@ -46,7 +46,19 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
: string.Empty;
public LocaleKeys? PlayabilityStatus { get; set; }
public string LocalizedStatusTooltip =>
PlayabilityStatus.HasValue
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
? LocaleManager.Instance[PlayabilityStatus!.Value switch
#pragma warning restore CS8509
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
}]
: string.Empty;
public int PlayerCount { get; set; }
public int GameCount { get; set; }

View file

@ -100,12 +100,25 @@ namespace Ryujinx.Ava.Utilities.Compat
public Optional<string> TitleId { get; }
public string[] Labels { get; }
public LocaleKeys? Status { get; }
public LocaleKeys? StatusDescription
=> Status switch
{
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
_ => null
};
public DateTime LastUpdated { get; }
public string LocalizedLastUpdated =>
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string LocalizedStatusDescription => LocaleManager.Instance[StatusDescription!.Value];
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));

View file

@ -64,6 +64,8 @@
VerticalAlignment="Center"
Text="{Binding LocalizedStatus}"
Width="85"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"