Merge branch 'master' into revert-vulkan-barriers

This commit is contained in:
Evan Husted 2025-03-11 01:55:42 -05:00 committed by GitHub
commit 1909e5a615
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177 changed files with 2065 additions and 1772 deletions

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@ -12,7 +12,8 @@ env:
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
RELEASE: 1
jobs:
@ -33,7 +34,7 @@ jobs:
script: |
github.rest.git.createRef({
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@ -52,7 +53,7 @@ jobs:
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@ -92,7 +93,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@ -173,7 +174,7 @@ jobs:
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
@ -222,7 +223,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash

View file

@ -1,14 +1,14 @@
<table align="center">
<tr>
<td align="center" width="25%">
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
<img src="https://raw.githubusercontent.com/Ryubing/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
</td>
<td align="center" width="75%">
# Ryujinx
[![Release workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
[![Latest release](https://img.shields.io/github/v/release/Ryubing/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
<br>
[![Canary workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)
@ -97,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.

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@ -631,6 +631,7 @@
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
@ -1382,6 +1383,9 @@
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@ -2729,7 +2733,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42

1 title_id game_name labels status last_updated
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
634 01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
635 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
636 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
637 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
1383 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1384 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1385 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
1386 0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1387 0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1388 010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1389 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1390 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1391 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
2733 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2734 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2735 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2736 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2023-08-01 19:29:53 2024-03-04 16:35:00
2737 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2738 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2739 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42

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@ -9,7 +9,8 @@ namespace Ryujinx.Common.Configuration
public enum DirtyHack : byte
{
Xc2MenuSoftlockFix = 1,
ShaderTranslationDelay = 2
// ShaderTranslationDelay = 2
NifmServiceDisableIsAnyInternetRequestAccepted = 3
}
public readonly struct EnabledDirtyHack(DirtyHack hack, int value)

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@ -37,9 +37,9 @@ namespace Ryujinx.Common
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
: GetChangelogForVersion(newVersion);
public static string GetChangelogForVersion(Version version) =>
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/{version}";
}
}

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@ -1,7 +1,4 @@
using Gommon;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using System;
using System.Linq;
namespace Ryujinx.Common

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@ -1,4 +1,6 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System;
using System.Threading;
@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; }
IWindow Window { get; }

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@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private readonly LanDiscovery _lanDiscovery;
public LdnMitmClient(HLEConfiguration config)
public LdnMitmClient(HleConfiguration config)
{
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;

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@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private string _passphrase;
private byte[] _gameVersion = new byte[0x10];
private readonly HLEConfiguration _config;
private readonly HleConfiguration _config;
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public ProxyConfig Config { get; private set; }
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
{
if (ProxyHelpers.SupportsNoDelay())
{

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@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
// CreateGeneralServiceOld() -> object<nn::nifm::detail::IGeneralService>
public ResultCode CreateGeneralServiceOld(ServiceCtx context)
{
MakeObject(context, new IGeneralService());
MakeObject(context, new IGeneralService(context));
return ResultCode.Success;
}
@ -22,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
// CreateGeneralService(u64, pid) -> object<nn::nifm::detail::IGeneralService>
public ResultCode CreateGeneralService(ServiceCtx context)
{
MakeObject(context, new IGeneralService());
MakeObject(context, new IGeneralService(context));
return ResultCode.Success;
}

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@ -1,4 +1,5 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
@ -17,12 +18,12 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
private UnicastIPAddressInformation _targetAddressInfoCache = null;
private string _cacheChosenInterface = null;
public IGeneralService()
public IGeneralService(ServiceCtx context)
{
_generalServiceDetail = new GeneralServiceDetail
{
ClientId = GeneralServiceManager.Count,
IsAnyInternetRequestAccepted = true, // NOTE: Why not accept any internet request?
IsAnyInternetRequestAccepted = !context.Device.DirtyHacks.IsEnabled(DirtyHack.NifmServiceDisableIsAnyInternetRequestAccepted), // NOTE: Why not accept any internet request?
};
NetworkChange.NetworkAddressChanged += LocalInterfaceCacheHandler;

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@ -1,6 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System;
using System.Collections.Generic;
using System.Linq;

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@ -15,55 +15,55 @@ namespace Ryujinx.HLE
/// <summary>
/// HLE configuration.
/// </summary>
public class HLEConfiguration
public class HleConfiguration
{
/// <summary>
/// The virtual file system used by the FS service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly VirtualFileSystem VirtualFileSystem;
internal VirtualFileSystem VirtualFileSystem { get; private set; }
/// <summary>
/// The manager for handling a LibHac Horizon instance.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly LibHacHorizonManager LibHacHorizonManager;
internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
/// <summary>
/// The account manager used by the account service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly AccountManager AccountManager;
internal AccountManager AccountManager { get; private set; }
/// <summary>
/// The content manager used by the NCM service.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly ContentManager ContentManager;
internal ContentManager ContentManager { get; private set; }
/// <summary>
/// The persistent information between run for multi-application capabilities.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public readonly UserChannelPersistence UserChannelPersistence;
public UserChannelPersistence UserChannelPersistence { get; private set; }
/// <summary>
/// The GPU renderer to use for all GPU operations.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IRenderer GpuRenderer;
internal IRenderer GpuRenderer { get; private set; }
/// <summary>
/// The audio device driver to use for all audio operations.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
/// <summary>
/// The handler for various UI related operations needed outside of HLE.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHostUIHandler HostUIHandler;
internal IHostUIHandler HostUIHandler { get; private set; }
/// <summary>
/// Control the memory configuration used by the emulation context.
@ -195,15 +195,7 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration,
IHostUIHandler hostUIHandler,
public HleConfiguration(MemoryConfiguration memoryConfiguration,
SystemLanguage systemLanguage,
RegionCode region,
VSyncMode vSyncMode,
@ -227,15 +219,7 @@ namespace Ryujinx.HLE
int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration;
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage;
Region = region;
VSyncMode = vSyncMode;
@ -259,5 +243,30 @@ namespace Ryujinx.HLE
MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? [];
}
/// <summary>
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
/// </summary>
public HleConfiguration Configure(
VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
IHostUIHandler hostUIHandler
)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
HostUIHandler = hostUIHandler;
return this;
}
}
}

View file

@ -20,7 +20,7 @@ namespace Ryujinx.HLE
{
public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; }
public HleConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; }
public GpuContext Gpu { get; }
@ -44,7 +44,7 @@ namespace Ryujinx.HLE
public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration)
public Switch(HleConfiguration configuration)
{
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
@ -94,16 +94,20 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls();
}
public void IncrementCustomVSyncInterval()
public int IncrementCustomVSyncInterval()
{
CustomVSyncInterval += 1;
UpdateVSyncInterval();
return CustomVSyncInterval;
}
public void DecrementCustomVSyncInterval()
public int DecrementCustomVSyncInterval()
{
CustomVSyncInterval -= 1;
UpdateVSyncInterval();
return CustomVSyncInterval;
}
public void UpdateVSyncInterval()

View file

@ -440,7 +440,7 @@
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
<x:Double x:Key="MenuItemHeight">26</x:Double>
<x:Double x:Key="TabItemMinHeight">28</x:Double>
<x:Double x:Key="ContentDialogMaxWidth">900</x:Double>
<x:Double x:Key="ContentDialogMaxWidth">700</x:Double>
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
</Styles.Resources>
</Styles>

View file

@ -2763,12 +2763,12 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Создать пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"uk_UA": "Створити користувацьку конфігурацію",
"zh_CN": "创建自定义设置",
"zh_TW": ""
}
},
@ -2788,12 +2788,12 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Изменить пользовательскую конфигурацию",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"uk_UA": "Редагувати користувацьку конфігурацію",
"zh_CN": "编辑自定义设置",
"zh_TW": ""
}
},
@ -2842,7 +2842,7 @@
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
"uk_UA": "Створюйте незалежну конфігурацію для поточної гри",
"zh_CN": "为当前游戏创建独立的配置",
"zh_TW": "為當前遊戲創建獨立的配置"
}
@ -2863,12 +2863,12 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Отредактировать существующую независимую конфигурацию для выбранной игры.",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"uk_UA": "Відредагувати наявну індивідуальну конфігурацію для цієї гри.",
"zh_CN": "编辑选定游戏的现存独立配置",
"zh_TW": ""
}
},
@ -3442,7 +3442,7 @@
"sv_SE": "Användargränssnitt",
"th_TH": "หน้าจอผู้ใช้",
"tr_TR": "Kullancı Arayüzü",
"uk_UA": "Інтерфейс користувача",
"uk_UA": "Інтерфейс",
"zh_CN": "用户界面",
"zh_TW": "使用者介面"
}
@ -3817,34 +3817,59 @@
"sv_SE": "Inaktivera inmatning när fokus tappas",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "Вимкнути введення, якщо вікно неактивне",
"zh_CN": "在后台时禁用输入",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralShowTitleBar",
"ID": "SettingsTabGeneralShowOldUI",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show Title Bar (Requires restart)",
"es_ES": "Mostrar Barra de Título (Requiere reinicio)",
"fr_FR": "Afficher Barre de Titre (Nécessite redémarrage)",
"en_US": "Show Original UI Style (Requires restart)",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "Mostra barra del titolo (Richiede il riavvio)",
"it_IT": "",
"ja_JP": "",
"ko_KR": "제목 표시줄 표시(다시 시작해야 함)",
"no_NO": "Vis tittellinje (krever omstart)",
"ko_KR": "",
"no_NO": "Vis original UI-stil (krever omstart)",
"pl_PL": "",
"pt_BR": "Mostrar Barra de Título (Requer reinicialização)",
"ru_RU": "Показать строку заголовка (требуется перезапуск)",
"sv_SE": "Visa titelrad (kräver omstart)",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показувати рядок заголовка (Потрібен перезапуск)",
"zh_CN": "显示标题栏 (需要重启)",
"zh_TW": "顯示「標題列」 (需要重新開啟Ryujinx)"
"uk_UA": "Показати оригінальний UI (Потрібен перезапуск)",
"zh_CN": "显示原始 UI 样式 (需要重启)",
"zh_TW": ""
}
},
{
"ID": "SettingsTabGeneralShowOldUIToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Show the older Avalonia Ryujinx UI reminiscent of Ryujinx 1.1.1403. This is enabled by default on platforms that are not Windows.\nThe classic-style title bar is back and major window layout reworkings are reversed; such as the settings navigation placement above this tooltip.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Показати старий інтерфейс Avalonia Ryujinx, який був у Ryujinx 1.1.1403. Ця опція активна за замовчуванням на всіх інших, окрім Windows платформах.\nПовернеться класична панель заголовка, а всі суттєві зміни інтерфейсу будуть скасовані, зокрема горизонтальне розміщення навігації в налаштуваннях.",
"zh_CN": "显示旧的类似 Ryujinx 1.1.1403 的 Avalonia Ryujinx UI。在非 Windows 平台上默认启用此选项。\n经典样式的标题栏已回归并且恢复了对窗口布局的重大重构;例如在工具提示上方放置设置导航。",
"zh_TW": ""
}
},
{
@ -4842,7 +4867,7 @@
"sv_SE": "Matcha systemtid",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "Синхронізувати з системним годинником",
"zh_CN": "与系统时间同步",
"zh_TW": ""
}
@ -5013,7 +5038,7 @@
"no_NO": "Lyd Inn/Ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Выход/Вход звука",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -6563,7 +6588,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Ок",
"sv_SE": "Ok",
"th_TH": "ตกลง",
"tr_TR": "Tamam",
@ -7013,7 +7038,7 @@
"no_NO": "",
"pl_PL": "Pro Kontroler",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Pro контроллер",
"sv_SE": "",
"th_TH": "โปรคอนโทรลเลอร์",
"tr_TR": "Profesyonel Kumanda",
@ -8442,7 +8467,7 @@
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "LED-підсвітка",
"zh_CN": "",
"zh_TW": ""
}
@ -8467,7 +8492,7 @@
"sv_SE": "Inaktivera",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "Вимкнути",
"zh_CN": "关闭",
"zh_TW": ""
}
@ -8492,7 +8517,7 @@
"sv_SE": "Regnbåge",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "Веселка",
"zh_CN": "彩虹",
"zh_TW": ""
}
@ -8517,7 +8542,7 @@
"sv_SE": "Regnbågshastighet",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"uk_UA": "Швидкість зміни кольорів",
"zh_CN": "彩虹滚动速度",
"zh_TW": ""
}
@ -9142,7 +9167,7 @@
"sv_SE": "",
"th_TH": "",
"tr_TR": "Esc",
"uk_UA": "",
"uk_UA": "Esc",
"zh_CN": "Esc",
"zh_TW": "Esc 鍵"
}
@ -10842,7 +10867,7 @@
"sv_SE": "Diverse",
"th_TH": "",
"tr_TR": "Diğer",
"uk_UA": "",
"uk_UA": "Інше",
"zh_CN": "截图键",
"zh_TW": "其他按鍵"
}
@ -17667,7 +17692,7 @@
"sv_SE": "Ändra ljudvolym",
"th_TH": "ปรับระดับเสียง",
"tr_TR": "Ses seviyesini değiştirir",
"uk_UA": "Змінити гучність звуку",
"uk_UA": "Регулювання гучності",
"zh_CN": "调节音量",
"zh_TW": "調節音量"
}
@ -19567,7 +19592,7 @@
"sv_SE": "Alla tangentbord",
"th_TH": "คีย์บอร์ดทั้งหมด",
"tr_TR": "Tüm Klavyeler",
"uk_UA": "Всі клавіатури",
"uk_UA": "Усі клавіатури",
"zh_CN": "所有键盘",
"zh_TW": "所有鍵盤"
}
@ -19717,7 +19742,7 @@
"sv_SE": "Snabbtangenter för tangentbord",
"th_TH": "ปุ่มลัดของคีย์บอร์ด",
"tr_TR": "Klavye Kısayolları",
"uk_UA": "Гарячі клавіші клавіатури",
"uk_UA": "Гарячі клавіші",
"zh_CN": "快捷键",
"zh_TW": "鍵盤快速鍵"
}
@ -20013,7 +20038,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"ru_RU": "Амибо",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -22442,7 +22467,7 @@
"sv_SE": "Tillämpar anti-aliasing på spelrenderaren.\n\nFXAA kommer att sudda det mesta av bilden, medan SMAA kommer att försöka hitta taggiga kanter och släta ut dem.\n\nRekommenderas inte att använda tillsammans med skalfiltret FSR.\n\nDet här alternativet kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. Du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som INGEN om du är osäker.",
"th_TH": "ใช้การลดรอยหยักกับการเรนเดอร์เกม\n\nFXAA จะเบลอภาพส่วนใหญ่ ในขณะที่ SMAA จะพยายามค้นหารอยหยักและปรับให้เรียบ\n\nไม่แนะนำให้ใช้ร่วมกับตัวกรองสเกล FSR\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nปล่อยไว้ที่ NONE หากไม่แน่ใจ",
"tr_TR": "",
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште на \"Немає\", якщо не впевнені.",
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште \"Немає\", якщо не впевнені.",
"zh_CN": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA快速近似抗锯齿是一种性能开销相对较小的抗锯齿方法但可能会使得整体图像看起来有些模糊。\n\nSMAA增强型子像素抗锯齿则更加精细它会尝试找到锯齿边缘并平滑它们相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSRFidelityFX Super Resolution超级分辨率锐画技术来提高性能或图像质量不建议再启用抗锯齿因为它们会产生不必要的图形处理开销或者相互之间效果不协调。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“无”。",
"zh_TW": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更您只需將設定視窗移到一旁然後進行試驗直到找到您喜歡的遊戲效果。\n\n如果不確定請選擇無狀態。"
}
@ -22517,7 +22542,7 @@
"sv_SE": "Välj det skalfilter som ska tillämpas vid användning av upplösningsskala.\n\nBilinjär fungerar bra för 3D-spel och är ett säkert standardalternativ.\n\nNärmast rekommenderas för pixel art-spel.\n\nFSR 1.0 är bara ett skarpningsfilter, rekommenderas inte för FXAA eller SMAA.\n\nOmrådesskalning rekommenderas vid nedskalning av upplösning som är större än utdatafönstret. Det kan användas för att uppnå en supersamplad anti-alias-effekt vid nedskalning med mer än 2x.\n\nDetta alternativ kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som BILINJÄR om du är osäker.",
"th_TH": "เลือกตัวกรองสเกลที่จะใช้เมื่อใช้สเกลความละเอียด\n\nBilinear ทำงานได้ดีกับเกม 3D และเป็นตัวเลือกเริ่มต้นที่ปลอดภัย\n\nแนะนำให้ใช้เกมภาพพิกเซลที่ใกล้เคียงที่สุด\n\nFSR 1.0 เป็นเพียงตัวกรองความคมชัด ไม่แนะนำให้ใช้กับ FXAA หรือ SMAA\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม",
"tr_TR": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште на \"Білінійний\", якщо не впевнені.",
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште \"Білінійний\", якщо не впевнені.",
"zh_CN": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear双线性过滤对于3D游戏效果较好是一个安全的默认选项。\n\nNearest最近邻过滤推荐用于像素艺术游戏。\n\nFSR超级分辨率锐画只是一个锐化过滤器不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\nArea局部过滤当渲染分辨率大于窗口实际分辨率推荐该选项。该选项在渲染比例大于2.0的情况下,可以实现超采样的效果。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“Bilinear双线性过滤”。",
"zh_TW": "選擇使用解析度縮放時套用的縮放過濾器。\n\n雙線性 (Bilinear) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用近鄰性 (Nearest) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更您只需將設定視窗移到一旁然後進行試驗直到找到您喜歡的遊戲效果。\n\n如果不確定請保持雙線性 (Bilinear) 狀態。"
}
@ -23822,6 +23847,31 @@
"zh_TW": "上次更新時間: {0}"
}
},
{
"ID": "CompatibilityListTitle",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Compatibility List - {0} entries",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Список сумісності — {0} ігор",
"zh_CN": "兼容性列表 - {0} 条",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListWarning",
"Translations": {
@ -23872,6 +23922,31 @@
"zh_TW": "搜尋相容性列表紀錄..."
}
},
{
"ID": "CompatibilityListSearchBoxWatermarkWithCount",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Search {0} compatibility entries...",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Шукати серед {0} перевірених ігор...",
"zh_CN": "搜索 {0} 兼容性条目...",
"zh_TW": ""
}
},
{
"ID": "CompatibilityListOpen",
"Translations": {
@ -23942,7 +24017,7 @@
"sv_SE": "Spelbart",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Оптимально",
"uk_UA": "Справна",
"zh_CN": "可游玩",
"zh_TW": "可暢順遊玩"
}
@ -24192,8 +24267,8 @@
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"uk_UA": "Власна конфігурація",
"zh_CN": "自定义配置",
"zh_TW": ""
}
},
@ -24217,8 +24292,8 @@
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"uk_UA": "(Глобальні)",
"zh_CN": "(全局)",
"zh_TW": ""
}
},

View file

@ -13,10 +13,10 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
@ -216,11 +216,7 @@ namespace Ryujinx.Ava.Common
return;
}
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel, programIndex, out _);
if (updatePatchNca is not null)
{
patchNca = updatePatchNca;

View file

@ -1,6 +1,7 @@
using Gommon;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using System;
@ -25,7 +26,21 @@ namespace Ryujinx.Ava.Common.Locale
public LocaleManager()
{
_localeStrings = new Dictionary<LocaleKeys, string>();
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>(new Dictionary<LocaleKeys, object[]>
{
{ LocaleKeys.DialogConfirmationTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.DialogUpdaterTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.DialogErrorTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.DialogWarningTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.DialogExitTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.DialogStopEmulationTitle, [RyujinxApp.FullAppName] },
{ LocaleKeys.RyujinxInfo, [RyujinxApp.FullAppName] },
{ LocaleKeys.RyujinxConfirm, [RyujinxApp.FullAppName] },
{ LocaleKeys.RyujinxUpdater, [RyujinxApp.FullAppName] },
{ LocaleKeys.RyujinxRebooter, [RyujinxApp.FullAppName] },
{ LocaleKeys.CompatibilityListSearchBoxWatermarkWithCount, [CompatibilityDatabase.Entries.Length] },
{ LocaleKeys.CompatibilityListTitle, [CompatibilityDatabase.Entries.Length] }
});
Load();
}
@ -44,17 +59,6 @@ namespace Ryujinx.Ava.Common.Locale
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
SetDynamicValues(LocaleKeys.DialogConfirmationTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.DialogUpdaterTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.DialogErrorTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.DialogWarningTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.DialogExitTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.DialogStopEmulationTitle, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
}
public string this[LocaleKeys key]

View file

@ -24,4 +24,17 @@ namespace Ryujinx.Ava.Common.Markup
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
=> bindingExtension.Source = LocaleManager.Instance;
}
internal class WindowTitleExtension(LocaleKeys key, bool includeVersion) : BasicMarkupExtension<string>
{
public WindowTitleExtension(LocaleKeys key) : this(key, true)
{
}
public override string Name => "WindowTitleTranslation";
protected override string Value => RyujinxApp.FormatTitle(key, includeVersion);
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
=> bindingExtension.Source = LocaleManager.Instance;
}
}

View file

@ -1,4 +1,4 @@
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;

View file

@ -26,9 +26,9 @@ namespace Ryujinx.Ava.Common
internal class TrimmerWindow : Ryujinx.Common.Logging.XCIFileTrimmerLog
{
private readonly XCITrimmerViewModel _viewModel;
private readonly XciTrimmerViewModel _viewModel;
public TrimmerWindow(XCITrimmerViewModel viewModel)
public TrimmerWindow(XciTrimmerViewModel viewModel)
{
_viewModel = viewModel;
}

View file

@ -2,7 +2,8 @@ using DiscordRPC;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Ava;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
@ -11,7 +12,6 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE;
@ -312,49 +312,42 @@ namespace Ryujinx.Headless
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.DramSize,
window,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
new(
new HleConfiguration(
options.DramSize,
options.SystemLanguage,
options.SystemRegion,
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor ?? true,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval
)
.Configure(
_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer.TryMakeThreaded(options.BackendThreading),
new SDL2HardwareDeviceDriver(),
window
)
);
}
}

View file

@ -1,7 +1,7 @@
using CommandLine;
using Gommon;
using Ryujinx.Ava;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;

View file

@ -1,6 +1,7 @@
using CommandLine;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE;
@ -37,7 +38,7 @@ namespace Ryujinx.Headless
EnableInternetAccess = configurationState.System.EnableInternetAccess;
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
DisableFsIntegrityChecks = !configurationState.System.EnableFsIntegrityChecks;
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
@ -58,10 +59,10 @@ namespace Ryujinx.Headless
DisableDockedMode = !configurationState.System.EnableDockedMode;
if (NeedsOverride(nameof(SystemLanguage)))
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
SystemLanguage = configurationState.System.Language.Value.ToHLE();
if (NeedsOverride(nameof(SystemRegion)))
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
SystemRegion = configurationState.System.Region.Value.ToHLE();
if (NeedsOverride(nameof(SystemTimeZone)))
SystemTimeZone = configurationState.System.TimeZone;

View file

@ -5,10 +5,12 @@ using Gommon;
using Projektanker.Icons.Avalonia;
using Projektanker.Icons.Avalonia.FontAwesome;
using Projektanker.Icons.Avalonia.MaterialDesign;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Utilities.SystemInfo;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@ -282,16 +284,16 @@ namespace Ryujinx.Ava
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
ConfigurationState.Instance.System.Region.Value = result.ToUI();
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
ConfigurationState.Instance.System.Language.Value = result.ToUI();
}
// Check if hardware-acceleration was overridden.

View file

@ -91,10 +91,12 @@
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
<Visible>False</Visible>
</Content>
<Content Include="..\..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
<Visible>False</Visible>
</Content>
</ItemGroup>

View file

@ -6,7 +6,6 @@ using Avalonia.Threading;
using DiscordRPC;
using LibHac.Common;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.Dummy;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
@ -21,8 +20,8 @@ using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer;
@ -35,11 +34,9 @@ using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using SkiaSharp;
@ -62,7 +59,7 @@ using Size = Avalonia.Size;
using Switch = Ryujinx.HLE.Switch;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.Ava
namespace Ryujinx.Ava.Systems
{
internal class AppHost
{
@ -470,7 +467,7 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.InvokeAsync(() =>
{
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
});
_viewModel.SetUiProgressHandlers(Device);
@ -872,7 +869,7 @@ namespace Ryujinx.Ava
Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false;
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
}
@ -881,7 +878,7 @@ namespace Ryujinx.Ava
Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true;
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar, LocaleManager.Instance[LocaleKeys.Paused]);
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
}
@ -902,53 +899,19 @@ namespace Ryujinx.Ava
_ => new OpenGLRenderer()
};
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALThreaded)
{
renderer = new ThreadedRenderer(renderer);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
// Initialize Configuration.
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
Device = new Switch(new HLEConfiguration(
VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer,
InitializeAudio(),
memoryConfiguration,
_viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.VSyncMode,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.MatchSystemTime
? 0
: ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
ConfigurationState.Instance.Multiplayer.Mode,
ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
.Configure(
VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
InitializeAudio(),
_viewModel.UiHandler
)
);
}
private static IHardwareDeviceDriver InitializeAudio()
@ -1182,6 +1145,9 @@ namespace Ryujinx.Ava
private void UpdateShaderCount()
{
if (_displayCount is 0 && _renderer.ProgramCount is 0)
return;
// If there is a mismatch between total program compile and previous count
// this means new shaders have been compiled and should be displayed.
if (_renderer.ProgramCount != _previousCount)
@ -1255,12 +1221,10 @@ namespace Ryujinx.Ava
VSyncModeToggle();
break;
case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
Device.DecrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval -= 1;
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
Device.IncrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval += 1;
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true;

View file

@ -1,6 +1,6 @@
using System;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public class ApplicationCountUpdatedEventArgs : EventArgs
{

View file

@ -9,8 +9,8 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Systems.PlayReport;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
@ -18,7 +18,7 @@ using System;
using System.IO;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public class ApplicationData
{
@ -36,7 +36,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
{
_id = value;
Compatibility = CompatibilityCsv.Find(value);
Compatibility = CompatibilityDatabase.Find(value);
RichPresenceSpec = PlayReports.Analyzer.TryGetSpec(IdString, out GameSpec gameSpec)
? gameSpec
: default(Optional<GameSpec>);

View file

@ -1,6 +1,6 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ApplicationMetadata))]

View file

@ -12,8 +12,9 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer;
@ -38,7 +39,7 @@ using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using Path = System.IO.Path;
using TimeSpan = System.TimeSpan;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public class ApplicationLibrary
{
@ -617,15 +618,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
case ".xci":
case ".nsp":
{
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
using IFileSystem pfs =
PartitionFileSystemUtils.OpenApplicationFileSystem(filePath, _virtualFileSystem);
Dictionary<ulong, ContentMetaData> updates =
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel);
if (updates.Count == 0)
{

View file

@ -1,7 +1,7 @@
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public class ApplicationMetadata
{

View file

@ -4,7 +4,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public struct LdnGameData
{

View file

@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
public class LdnGameDataReceivedEventArgs : EventArgs
{

View file

@ -1,7 +1,7 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.AppLibrary
namespace Ryujinx.Ava.Systems.AppLibrary
{
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;

View file

@ -9,26 +9,11 @@ using System.Linq;
using System.Reflection;
using System.Text;
namespace Ryujinx.Ava.Utilities.Compat
namespace Ryujinx.Ava.Systems
{
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
public class CompatibilityDatabase
{
public const string TitleIdCol = "\"title_id\"";
public const string GameNameCol = "\"game_name\"";
public const string LabelsCol = "\"labels\"";
public const string StatusCol = "\"status\"";
public const string LastUpdatedCol = "\"last_updated\"";
public readonly int TitleId = getIndex(TitleIdCol);
public readonly int GameName = getIndex(GameNameCol);
public readonly int Labels = getIndex(LabelsCol);
public readonly int Status = getIndex(StatusCol);
public readonly int LastUpdated = getIndex(LastUpdatedCol);
}
public class CompatibilityCsv
{
static CompatibilityCsv() => Load();
static CompatibilityDatabase() => Load();
public static void Load()
{
@ -65,16 +50,6 @@ namespace Ryujinx.Ava.Utilities.Compat
public static CompatibilityEntry Find(ulong titleId)
=> Find(titleId.ToString("X16"));
public static LocaleKeys? GetStatus(string titleId)
=> Find(titleId)?.Status;
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
public static string GetLabels(string titleId)
=> Find(titleId)?.FormattedIssueLabels;
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
}
public class CompatibilityEntry
@ -135,6 +110,7 @@ namespace Ryujinx.Ava.Utilities.Compat
public string FormattedIssueLabels => Labels
.Select(FormatLabelName)
.Where(x => x != null)
.JoinToString(", ");
public override string ToString() =>
@ -158,7 +134,6 @@ namespace Ryujinx.Ava.Utilities.Compat
"gui" => "GUI",
"help wanted" => "Help Wanted",
"horizon" => "Horizon",
"infra" => "Project Infra",
"invalid" => "Invalid",
"kernel" => "Kernel",
"ldn" => "LDN",
@ -172,9 +147,9 @@ namespace Ryujinx.Ava.Utilities.Compat
"ldn-untested" => "LDN Untested",
"ldn-broken" => "LDN Broken",
"ldn-partial" => "Partial LDN",
"nvdec" => "NVDEC",
"services" => "NX Services",
"services-horizon" => "Horizon OS Services",
"nvdec" => "GPU Video Decoding",
"services" => "HLE Services",
"services-horizon" => "New HLE Services",
"slow" => "Runs Slow",
"crash" => "Crashes",
"deadlock" => "Deadlock",
@ -182,7 +157,7 @@ namespace Ryujinx.Ava.Utilities.Compat
"opengl" => "OpenGL",
"opengl-backend-bug" => "OpenGL Backend Bug",
"vulkan-backend-bug" => "Vulkan Backend Bug",
"mac-bug" => "Mac-specific Bug(s)",
"mac-bug" => "Mac-specific Problems",
"amd-vendor-bug" => "AMD GPU Bug",
"intel-vendor-bug" => "Intel GPU Bug",
"loader-allocator" => "Loader Allocator",
@ -191,18 +166,22 @@ namespace Ryujinx.Ava.Utilities.Compat
"UE4" => "Unreal Engine 4",
"homebrew" => "Homebrew Content",
"online-broken" => "Online Broken",
_ => Capitalize(labelName)
_ => null
};
}
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
{
private const string TitleIdCol = "\"title_id\"";
private const string GameNameCol = "\"game_name\"";
private const string LabelsCol = "\"labels\"";
private const string StatusCol = "\"status\"";
private const string LastUpdatedCol = "\"last_updated\"";
public static string Capitalize(string value)
{
if (value == string.Empty)
return string.Empty;
char firstChar = value[0];
string rest = value[1..];
return $"{char.ToUpper(firstChar)}{rest}";
}
public readonly int TitleId = getIndex(TitleIdCol);
public readonly int GameName = getIndex(GameNameCol);
public readonly int Labels = getIndex(LabelsCol);
public readonly int Status = getIndex(StatusCol);
public readonly int LastUpdated = getIndex(LastUpdatedCol);
}
}

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend

View file

@ -1,5 +1,5 @@
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer;
@ -8,14 +8,14 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE;
using System.Collections.Generic;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public class ConfigurationFileFormat
{
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 67;
public const int CurrentVersion = 68;
/// <summary>
/// Version of the configuration file format

View file

@ -1,6 +1,6 @@
using Ryujinx.Common.Utilities;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
internal static class ConfigurationFileFormatSettings
{

View file

@ -1,6 +1,6 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ConfigurationFileFormat))]

View file

@ -1,7 +1,7 @@
using Avalonia.Media;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
@ -14,7 +14,7 @@ using System.Collections.Generic;
using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public partial class ConfigurationState
{
@ -46,12 +46,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
FocusLostActionType.Value = cff.FocusLostActionType;
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
ShowOldUI.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowOldUI.Value; // Get from global config only
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
HideCursor.Value = cff.HideCursor;
@ -161,9 +160,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHack.ShaderTranslationDelay);
Hacks.ShaderTranslationDelay.Value = hacks[DirtyHack.ShaderTranslationDelay].CoerceAtLeast(0);
}
if (configurationFileUpdated)
@ -442,6 +439,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
// 68 was the version that added per-game configs; the file structure did not change
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
);
}
}

View file

@ -1,8 +1,8 @@
using ARMeilleure;
using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
@ -15,11 +15,11 @@ using System.Collections.Generic;
using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public partial class ConfigurationState
{
/// <summary>
/// <summary>
/// UI configuration section
/// </summary>
public class UISection
@ -351,6 +351,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary>
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
public IntegrityCheckLevel IntegrityCheckLevel => EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
/// <summary>
/// Enables FS access log output to the console. Possible modes are 0-3
/// </summary>
@ -679,18 +683,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
public ReactiveObject<bool> EnableShaderTranslationDelay { get; private set; }
public ReactiveObject<int> ShaderTranslationDelay { get; private set; }
public ReactiveObject<bool> DisableNifmIsAnyInternetRequestAccepted { get; private set; }
public HacksSection()
{
ShowDirtyHacks = new ReactiveObject<bool>();
Xc2MenuSoftlockFix = new ReactiveObject<bool>();
Xc2MenuSoftlockFix.Event += HackChanged;
EnableShaderTranslationDelay = new ReactiveObject<bool>();
EnableShaderTranslationDelay.Event += HackChanged;
ShaderTranslationDelay = new ReactiveObject<int>();
DisableNifmIsAnyInternetRequestAccepted = new ReactiveObject<bool>();
DisableNifmIsAnyInternetRequestAccepted.Event += HackChanged;
}
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
@ -721,8 +722,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
if (Xc2MenuSoftlockFix)
Apply(DirtyHack.Xc2MenuSoftlockFix);
if (EnableShaderTranslationDelay)
Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
if (DisableNifmIsAnyInternetRequestAccepted)
Apply(DirtyHack.NifmServiceDisableIsAnyInternetRequestAccepted);
return enabledHacks.ToArray();
@ -778,11 +779,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enables or disables Discord Rich Presence
/// </summary>
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled
/// </summary>
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
/// <summary>
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
@ -805,9 +801,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
public ReactiveObject<bool> RememberWindowState { get; private set; }
/// <summary>
/// Enables or disables the redesigned title bar
/// Disable the new title bar layout & window layout changes.
/// </summary>
public ReactiveObject<bool> ShowTitleBar { get; private set; }
public ReactiveObject<bool> ShowOldUI { get; private set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
@ -828,15 +824,44 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid = new HidSection();
Multiplayer = new MultiplayerSection();
Hacks = new HacksSection();
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
UpdateCheckerType = new ReactiveObject<UpdaterType>();
FocusLostActionType = new ReactiveObject<FocusLostType>();
HideCursor = new ReactiveObject<HideCursorMode>();
EnableDiscordIntegration = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>();
ShowOldUI = new ReactiveObject<bool>();
EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>();
}
public HleConfiguration CreateHleConfiguration() =>
new(
System.DramSize,
System.Language.Value.ToHLE(),
System.Region.Value.ToHLE(),
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None,
System.FsGlobalAccessLogMode,
System.MatchSystemTime
? 0
: System.SystemTimeOffset,
System.TimeZone,
System.MemoryManagerMode,
System.IgnoreMissingServices,
Graphics.AspectRatio,
System.AudioVolume,
System.UseHypervisor,
Multiplayer.LanInterfaceId,
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
}
}

View file

@ -1,5 +1,5 @@
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
@ -9,7 +9,7 @@ using Ryujinx.HLE;
using System;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public partial class ConfigurationState
{
@ -56,12 +56,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
MatchSystemTime = System.MatchSystemTime,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
UpdateCheckerType = UpdateCheckerType,
FocusLostActionType = FocusLostActionType,
ShowConfirmExit = ShowConfirmExit,
RememberWindowState = RememberWindowState,
ShowTitleBar = ShowTitleBar,
ShowTitleBar = ShowOldUI,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
VSyncMode = Graphics.VSyncMode,
@ -183,7 +182,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
FocusLostActionType.Value = FocusLostType.DoNothing;
ShowConfirmExit.Value = true;
RememberWindowState.Value = true;
ShowTitleBar.Value = !OperatingSystem.IsWindows();
ShowOldUI.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.VSyncMode.Value = VSyncMode.Switch;
@ -327,5 +326,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
return GraphicsBackend.OpenGl;
}
}
}
}
}

View file

@ -1,8 +1,8 @@
using System;
using static Ryujinx.Ava.Utilities.Configuration.ConfigurationState.UISection;
using static Ryujinx.Ava.Systems.Configuration.ConfigurationState.UISection;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public enum FileTypes
{

View file

@ -4,7 +4,7 @@ using Ryujinx.Common.Logging.Targets;
using System;
using System.IO;
namespace Ryujinx.Ava.Utilities.Configuration
namespace Ryujinx.Ava.Systems.Configuration
{
public static class LoggerModule
{

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration.System
namespace Ryujinx.Ava.Systems.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
public enum Language
@ -25,4 +25,13 @@ namespace Ryujinx.Ava.Utilities.Configuration.System
TraditionalChinese,
BrazilianPortuguese,
}
public static class LanguageEnumHelper
{
public static Language ToUI(this HLE.HOS.SystemState.SystemLanguage hleLanguage)
=> (Language)hleLanguage;
public static HLE.HOS.SystemState.SystemLanguage ToHLE(this Language uiLanguage)
=> (HLE.HOS.SystemState.SystemLanguage)uiLanguage;
}
}

View file

@ -0,0 +1,26 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
public enum Region
{
Japan,
USA,
Europe,
Australia,
China,
Korea,
Taiwan,
}
public static class RegionEnumHelper
{
public static Region ToUI(this HLE.HOS.SystemState.RegionCode hleRegion)
=> (Region)hleRegion;
public static HLE.HOS.SystemState.RegionCode ToHLE(this Region uiRegion)
=> (HLE.HOS.SystemState.RegionCode)uiRegion;
}
}

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
public struct ColumnSort
{

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
public enum FocusLostType

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
public struct GuiColumns
{

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
public struct ShownFileTypes
{

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
public enum UpdaterType

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.Utilities.Configuration.UI
namespace Ryujinx.Ava.Systems.Configuration.UI
{
public struct WindowStartup
{

View file

@ -1,18 +1,17 @@
using DiscordRPC;
using Gommon;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.PlayReport;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon;
using Ryujinx.Horizon.Prepo.Types;
using System.Text;
namespace Ryujinx.Ava
namespace Ryujinx.Ava.Systems
{
public static class DiscordIntegrationModule
{
@ -124,7 +123,7 @@ namespace Ryujinx.Ava
_currentApp = null;
}
private static void HandlePlayReport(PlayReport playReport)
private static void HandlePlayReport(Horizon.Prepo.Types.PlayReport playReport)
{
if (_discordClient is null) return;
if (!TitleIDs.CurrentApplication.Value.HasValue) return;

View file

@ -1,5 +1,5 @@
using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
@ -7,7 +7,7 @@ using System.Collections.ObjectModel;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
/// <summary>
/// The entrypoint for the Play Report analysis system.

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
/// <summary>
/// The delegate type that powers single value formatters.<br/>

View file

@ -1,8 +1,8 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System.Collections.Generic;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
public abstract class MatchedValue<T>
{

View file

@ -5,7 +5,7 @@ using System.Buffers.Binary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
public partial class PlayReports
{

View file

@ -1,6 +1,6 @@
using System;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
public static partial class PlayReports
{

View file

@ -1,10 +1,10 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
/// <summary>
/// A mapping of title IDs to value formatter specs.
@ -103,7 +103,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
/// <br/><br/>
/// The 'Sparse' multi-value formatters do not require every key to be present.
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], MultiValueFormatter)"/>.
/// </summary>
/// <param name="reportKeys">The key names to match.</param>
/// <param name="valueFormatter">The function which can format the values.</param>
@ -118,7 +118,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
/// <br/><br/>
/// The 'Sparse' multi-value formatters do not require every key to be present.
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], MultiValueFormatter)"/>.
/// </summary>
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
/// <param name="reportKeys">The key names to match.</param>

View file

@ -3,7 +3,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Systems.PlayReport
{
/// <summary>
/// The base input data to a ValueFormatter delegate,

View file

@ -1,8 +1,6 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -10,7 +8,7 @@ using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava
namespace Ryujinx.Ava.Systems
{
internal static class Rebooter
{

View file

@ -27,7 +27,7 @@ using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava
namespace Ryujinx.Ava.Systems
{
internal static class Updater
{

View file

@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets;

View file

@ -17,12 +17,8 @@
<viewModels:ProfileSelectorDialogViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"

View file

@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet
{
public partial class ProfileSelectorDialog : UserControl
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
{
public ProfileSelectorDialogViewModel ViewModel { get; set; }
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
{
DataContext = ViewModel = viewModel;

View file

@ -11,8 +11,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.UI.Views.Dialog;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.HLE.HOS;
@ -26,6 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
{
public class ApplicationContextMenu : MenuFlyout
{
public ApplicationContextMenu()
{
InitializeComponent();
@ -79,13 +80,13 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await TitleUpdateWindow.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
await TitleUpdateManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
}
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await DownloadableContentManagerWindow.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
await DownloadableContentManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
}
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
@ -126,7 +127,7 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await ModManagerWindow.Show(
await ModManagerView.Show(
viewModel.SelectedApplication.Id,
viewModel.SelectedApplication.IdBase,
viewModel.ApplicationLibrary,
@ -406,7 +407,7 @@ namespace Ryujinx.Ava.UI.Controls
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
await CompatibilityListWindow.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)

View file

@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls
{
public partial class NavigationDialogHost : UserControl
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
{
public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost()
{

View file

@ -0,0 +1,24 @@
using Avalonia.Controls;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
{
public TViewModel ViewModel
{
get
{
if (DataContext is not TViewModel viewModel)
throw new InvalidOperationException(
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
return viewModel;
}
set => DataContext = value;
}
}
}

View file

@ -0,0 +1,28 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using System.Reflection;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxLogo : Image
{
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
// The border gets reduced to colored pixels in the 4 corners.
public static readonly Bitmap Bitmap =
new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
public RyujinxLogo()
{
Margin = new Thickness(7, 7, 7, 0);
Height = 25;
Width = 25;
Source = Bitmap;
IsVisible = !ConfigurationState.Instance.ShowOldUI;
}
}
}

View file

@ -1,5 +1,5 @@
using Avalonia.Interactivity;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
namespace Ryujinx.Ava.UI.Helpers
{

View file

@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Media;
using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
@ -21,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
private static bool _isChoiceDialogOpen;
private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
public static ContentDialog ApplyStyles(
this ContentDialog contentDialog,
double closeButtonWidth = 80,
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
{
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
return contentDialog;
}
private async static Task<UserResult> ShowContentDialog(
string title,
object content,
@ -40,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content,
PrimaryButtonCommand = MiniCommand.Create(() =>
PrimaryButtonCommand = Commands.Create(() =>
{
result = primaryButtonResult;
})
};
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
contentDialog.CloseButtonCommand = Commands.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;

View file

@ -2,7 +2,7 @@ using Avalonia.Data.Converters;
using Avalonia.Markup.Xaml;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Globalization;
using System.Text;

View file

@ -2,9 +2,9 @@ using SkiaSharp;
using System;
using System.Collections.Generic;
namespace Ryujinx.Ava.UI.Windows
namespace Ryujinx.Ava.UI.Helpers
{
static class IconColorPicker
public static class IconColorPicker
{
private const int ColorsPerLine = 64;
private const int TotalColors = ColorsPerLine * ColorsPerLine;

View file

@ -1,7 +1,7 @@
using Avalonia.Logging;
using Avalonia.Utilities;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Text;

View file

@ -1,72 +0,0 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private readonly Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}

View file

@ -1,4 +1,4 @@
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;

View file

@ -1,4 +1,4 @@
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;

View file

@ -0,0 +1,260 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models.Input
{
public class StickVisualizer : BaseModel, IDisposable
{
public const int DrawStickPollRate = 50; // Milliseconds per poll.
public const int DrawStickCircumference = 5;
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
public const int DrawStickCanvasSize = 100;
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
public const float MaxVectorLength = DrawStickCanvasSize / 2;
public CancellationTokenSource PollTokenSource;
public CancellationToken PollToken;
private static float _vectorLength;
private static float _vectorMultiplier;
private bool disposedValue;
private DeviceType _type;
public DeviceType Type
{
get => _type;
set
{
_type = value;
OnPropertyChanged();
}
}
private GamepadInputConfig _gamepadConfig;
public GamepadInputConfig GamepadConfig
{
get => _gamepadConfig;
set
{
_gamepadConfig = value;
OnPropertyChanged();
}
}
private KeyboardInputConfig _keyboardConfig;
public KeyboardInputConfig KeyboardConfig
{
get => _keyboardConfig;
set
{
_keyboardConfig = value;
OnPropertyChanged();
}
}
private (float, float) _uiStickLeft;
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
private (float, float) _uiStickRight;
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
public float UiStickRightX => ClampVector(UiStickRight).Item1;
public float UiStickRightY => ClampVector(UiStickRight).Item2;
public int UiStickCircumference => DrawStickCircumference;
public int UiCanvasSize => DrawStickCanvasSize;
public int UiStickBorderSize => DrawStickBorderSize;
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
private InputViewModel Parent;
public StickVisualizer(InputViewModel parent)
{
Parent = parent;
PollTokenSource = new CancellationTokenSource();
PollToken = PollTokenSource.Token;
Task.Run(Initialize, PollToken);
}
public void UpdateConfig(object config)
{
if (config is ControllerInputViewModel padConfig)
{
GamepadConfig = padConfig.Config;
Type = DeviceType.Controller;
return;
}
else if (config is KeyboardInputViewModel keyConfig)
{
KeyboardConfig = keyConfig.Config;
Type = DeviceType.Keyboard;
return;
}
Type = DeviceType.None;
}
public async Task Initialize()
{
(float, float) leftBuffer;
(float, float) rightBuffer;
while (!PollToken.IsCancellationRequested)
{
leftBuffer = (0f, 0f);
rightBuffer = (0f, 0f);
switch (Type)
{
case DeviceType.Keyboard:
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
if (keyboard != null)
{
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
{
leftBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
{
leftBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
{
leftBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
{
leftBuffer.Item2 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
{
rightBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
{
rightBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
{
rightBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
{
rightBuffer.Item2 -= 1;
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
}
break;
case DeviceType.Controller:
IGamepad controller = Parent.SelectedGamepad;
if (controller != null)
{
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
}
break;
case DeviceType.None:
break;
default:
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
await Task.Delay(DrawStickPollRate, PollToken);
}
PollTokenSource.Dispose();
}
public static (float, float) ClampVector((float, float) vect)
{
_vectorMultiplier = 1;
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
if (_vectorLength > MaxVectorLength)
{
_vectorMultiplier = MaxVectorLength / _vectorLength;
}
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
return vect;
}
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
PollTokenSource.Cancel();
}
KeyboardConfig = null;
GamepadConfig = null;
Parent = null;
disposedValue = true;
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

View file

@ -3,7 +3,7 @@ using LibHac.Fs;
using LibHac.Ncm;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.HLE.FileSystem;
using System.IO;
using System.Linq;

View file

@ -1,7 +1,7 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Platform;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using SPB.Graphics;

View file

@ -1,5 +1,5 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;

View file

@ -1,10 +1,8 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
namespace Ryujinx.Ava.UI.Renderer
@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
_ => throw new NotImplementedException()
};
public RendererHost(string titleId)
{
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow =
#pragma warning disable CS8524
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
#pragma warning restore CS8524
{
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
};
string backendText = EmbeddedWindow switch
{
EmbeddedWindowVulkan => "Vulkan",
EmbeddedWindowOpenGL => "OpenGL",
_ => throw new NotImplementedException()
};
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
Initialize();
}
private void Initialize()

View file

@ -17,4 +17,9 @@
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
</Application.Styles>
<NativeMenu.Menu>
<NativeMenu>
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
</NativeMenu>
</NativeMenu.Menu>
</Application>

View file

@ -7,12 +7,12 @@ using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.UI.Windowing;
using Gommon;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Views.Dialog;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
@ -147,5 +147,10 @@ namespace Ryujinx.Ava
Current is RyujinxApp { PlatformSettings: not null } app
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
: ThemeVariant.Default;
private async void AboutRyujinx_OnClick(object sender, EventArgs e)
{
await AboutView.Show();
}
}
}

View file

@ -3,9 +3,8 @@ using Avalonia.Styling;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using System;
namespace Ryujinx.Ava.UI.ViewModels

View file

@ -1,4 +1,4 @@
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
namespace Ryujinx.Ava.UI.ViewModels

View file

@ -1,7 +1,7 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.PlayReport;
namespace Ryujinx.Ava.UI.ViewModels
{

View file

@ -1,16 +1,17 @@
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Compat
namespace Ryujinx.Ava.UI.ViewModels
{
public class CompatibilityViewModel : BaseModel
public class CompatibilityViewModel : BaseModel, IDisposable
{
private bool _onlyShowOwnedGames = true;
private readonly ApplicationLibrary _appLibrary;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityDatabase.Entries;
private string[] _ownedGameTitleIds = [];
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
@ -19,15 +20,27 @@ namespace Ryujinx.Ava.Utilities.Compat
: _currentEntries;
public CompatibilityViewModel() {}
private void AppCountUpdated(object _, ApplicationCountUpdatedEventArgs __)
=> _ownedGameTitleIds = _appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
public CompatibilityViewModel(ApplicationLibrary appLibrary)
{
appLibrary.ApplicationCountUpdated += (_, _)
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
_appLibrary = appLibrary;
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
AppCountUpdated(null, null);
_appLibrary.ApplicationCountUpdated += AppCountUpdated;
}
void IDisposable.Dispose()
{
GC.SuppressFinalize(this);
_appLibrary.ApplicationCountUpdated -= AppCountUpdated;
}
private bool _onlyShowOwnedGames = true;
public bool OnlyShowOwnedGames
{
get => _onlyShowOwnedGames;
@ -45,11 +58,11 @@ namespace Ryujinx.Ava.Utilities.Compat
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(CompatibilityCsv.Entries);
SetEntries(CompatibilityDatabase.Entries);
return;
}
SetEntries(CompatibilityCsv.Entries.Where(x =>
SetEntries(CompatibilityDatabase.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
}

View file

@ -1,6 +1,6 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels

View file

@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;

View file

@ -10,8 +10,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class ControllerInputViewModel : BaseModel
{
[ObservableProperty] private GamepadInputConfig _config;
private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
@ -37,14 +59,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image;
public InputViewModel ParentModel { get; }
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
config.PropertyChanged += (_, args) =>

View file

@ -10,7 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller;
private string _controllerImage;
private int _device;
[ObservableProperty] private object _configViewModel;
private object _configViewModel;
[ObservableProperty] private string _profileName;
private bool _isLoaded;
@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}
}
public StickVisualizer VisualStick { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; }
public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
VisualStick.UpdateConfig(value);
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose
{
get => _playerIdChoose;
@ -269,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
Devices = [];
ProfilesList = [];
DeviceList = [];
VisualStick = new StickVisualizer(this);
ControllerImage = ProControllerResource;
@ -289,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
}
if (Config is StandardControllerInputConfig controllerInputConfig)
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
}
}
@ -893,6 +908,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
VisualStick.Dispose();
SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose();

View file

@ -6,7 +6,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class KeyboardInputViewModel : BaseModel
{
[ObservableProperty] private KeyboardInputConfig _config;
private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
@ -38,9 +60,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer)
{
ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;

View file

@ -3,7 +3,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Humanizer;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
using System.Globalization;
namespace Ryujinx.Ava.UI.ViewModels.Input

View file

@ -3,7 +3,6 @@ using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
@ -17,14 +16,15 @@ using LibHac.Ns;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.Systems;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Models.Generic;
using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
@ -46,7 +46,6 @@ using System.Collections.ObjectModel;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Key = Ryujinx.Input.Key;
@ -137,13 +136,6 @@ namespace Ryujinx.Ava.UI.ViewModels
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
// The border gets reduced to colored pixels in the 4 corners.
public static readonly Bitmap IconBitmap =
new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
public MainWindow Window { get; init; }
internal AppHost AppHost { get; set; }
@ -1794,7 +1786,7 @@ namespace Ryujinx.Ava.UI.ViewModels
if (WindowState is not WindowState.Normal)
{
WindowState = WindowState.Normal;
Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowOldUI;
if (IsGameRunning)
{

View file

@ -7,7 +7,7 @@ using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;

View file

@ -1,6 +1,6 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Systems.Configuration;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -16,11 +16,12 @@ namespace Ryujinx.Ava.UI.ViewModels
}
[ObservableProperty] private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
[ObservableProperty] private bool _nifmDisableIsAnyInternetRequestAccepted = ConfigurationState.Instance.Hacks.DisableNifmIsAnyInternetRequestAccepted;
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine(
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
"This hack applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
.AppendLine();
sb.AppendLine("From the issue on GitHub:").AppendLine();
@ -29,5 +30,14 @@ namespace Ryujinx.Ava.UI.ViewModels
"there is a low chance that the game will softlock, " +
"the submenu won't show up, while background music is still there.");
});
public static string NifmDisableIsAnyInternetRequestAcceptedTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine(
"This hack simply sets 'IsAnyInternetRequestAccepted' to 'false' when initializing the Nifm IGeneralService.")
.AppendLine();
sb.Append("Lets DOOM 2016 go in game.");
});
}
}

View file

@ -12,9 +12,9 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.GraphicsDriver;
@ -130,11 +130,10 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool IgnoreApplet { get; set; }
public bool RememberWindowState { get; set; }
public bool ShowTitleBar { get; set; }
public bool ShowOldUI { get; set; }
public int HideCursor { get; set; }
public int UpdateCheckerType { get; set; }
public bool EnableDockedMode { get; set; }
@ -537,10 +536,9 @@ namespace Ryujinx.Ava.UI.ViewModels
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar;
ShowOldUI = config.ShowOldUI;
HideCursor = (int)config.HideCursor.Value;
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
FocusLostActionType = (int)config.FocusLostActionType.Value;
@ -646,10 +644,9 @@ namespace Ryujinx.Ava.UI.ViewModels
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.ShowOldUI.Value = ShowOldUI;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
@ -760,6 +757,8 @@ namespace Ryujinx.Ava.UI.ViewModels
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
config.Hacks.DisableNifmIsAnyInternetRequestAccepted.Value =
DirtyHacks.NifmDisableIsAnyInternetRequestAccepted;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);

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