Zephyron
7730d14b4a
build: upgrade fmt and SDL2
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Update fmt library to version 11.0.2 and make necessary adjustments:
- Replace fmt/format.h includes with fmt/ranges.h
- Add const qualifiers to formatter::format functions
- Update CMake to require fmt version 11
Additional dependency updates:
- Update SDL2 bundled version from 2.28.2 to 2.32.0
- Update catch2 to version 3.8.0
- Update vcpkg baseline to c82f74667287d3dc386bce81e44964370c91a289
2025-02-16 13:38:05 +10:00
Viktor Szépe
2044ae6b3a
Fix more typos
2024-01-15 23:26:53 +00:00
german77
ae57a99d7d
core: hid: Split SL and SR buttons
2023-11-11 21:03:15 -06:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
Morph
c55147b24a
input_common: Make use of StoppableTimedWait
2023-01-25 16:43:04 -05:00
german77
527dad7097
input_common: Use DriverResult on all engines
2023-01-19 18:05:22 -06:00
german77
7f66050f0c
input_common: cache vibration tests
2022-10-21 00:24:08 -05:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
Morph
9398521006
Revert "gc_adapter: fix libusb import on GCC11.2"
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This reverts commit f72f4377f4
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2022-05-02 04:23:39 -04:00
Levi Behunin
f72f4377f4
gc_adapter: fix libusb import on GCC11.2
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Just to silence an intermittent error.
GCC11.2 complains cannot find 'libusb.h' during a fresh build.
2022-05-02 03:46:48 -04:00
Andrea Pappacoda
01cf05bc75
chore: add missing SPDX tags
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Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00
Narr the Reg
ee532e5c01
input_common: Map sticks correctly when mapped sideways
2022-03-21 19:39:33 -06:00
Morph
25db62ce15
general: Rename NewUUID to UUID, and remove the previous UUID impl
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This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
2b92d22bda
input_engine: std::move engine name where applicable
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We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
42949738f2
kraken: Address comments from review
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Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
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start lion review
2021-11-24 20:30:26 -06:00
german77
d8e3f2b10b
input_common: Fix GC adapter initialization
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Fix GC controller
2021-11-24 20:30:26 -06:00
german77
85052b8662
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
395e9a449d
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00