From 9a104e2b60a764efece235b45c805059a39df357 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 13 Dec 2021 08:54:21 -0500
Subject: [PATCH] input_engine: Remove callback clearing in constructor

The callback map is a member variable, so this will always be empty on
initial construction.
---
 src/input_common/input_engine.h | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index c85c72af8..44accd0be 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -102,9 +102,7 @@ struct InputIdentifier {
 
 class InputEngine {
 public:
-    explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
-        callback_list.clear();
-    }
+    explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {}
 
     virtual ~InputEngine() = default;