overlay/games-emulation/yuzu/files/yuzu-0002-boost-fix.patch

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2025-03-08 10:13:32 -08:00
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 2a5c14ec4..68ee358ba 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -263,8 +263,6 @@ endif()
# Configure C++ standard
# ===========================
-# boost asio's concept usage doesn't play nicely with some compilers yet.
-add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
diff --git a/src/input_common/helpers/udp_protocol.h b/src/input_common/helpers/udp_protocol.h
index d9643ffe0..5d0c25a5f 100644
--- a/src/input_common/helpers/udp_protocol.h
+++ b/src/input_common/helpers/udp_protocol.h
@@ -13,6 +13,7 @@
#endif
#include <boost/crc.hpp>
+#include <boost/numeric/conversion/cast.hpp>
#ifdef _MSC_VER
#pragma warning(pop)
@@ -69,7 +70,7 @@ Message<T> CreateMessage(const u32 magic, const T data, const u32 sender_id) {
};
Message<T> message{header, data};
crc.process_bytes(&message, sizeof(Message<T>));
- message.header.crc = crc.checksum();
+ message.header.crc = boost::numeric_cast<u32_le>(crc.checksum());
return message;
}